Net Worth →
Video Games

F-Zero AX: Game Guide, Developer and Facts

F-Zero AX — video game guide with key facts, developer and background.

By the Pop Culture Files editorial team3 min read✓ Fact-checked
F-Zero AX
Segadatabase via Wikimedia Commons · CC BY 2.0

F-Zero GX is a 2003 racing game developed by Amusement Vision, a division of Sega, and published by Nintendo for the GameCube. It was released in Japan on July 25, 2003, North America on August 25, Australia on October 24, and Europe on October 31. Sega also released an arcade version, F-Zero AX, which uses the Triforce arcade system board. F-Zero GX retains the high-speed gameplay of the previous F-Zero games, with an emphasis on track memorization and reflexes. It introduces a "story mode", in which the player completes missions as Captain Falcon through nine chapters. The project was the first significant game collaboration between Nintendo and Sega. It runs on an enhanced version of the game engine used in Super Monkey Ball (2001). GX received positive reviews for its visuals, intense action, sense of speed, and track design, though its difficulty was criticized. In 2025, it was rereleased on the Nintendo Classics service for the Nintendo Switch 2.

Quick facts about F-Zero AX

  • Title: F-Zero AX
  • Developer: Amusement Vision
  • Released: 2003
  • Type: Video game
  • Wikidata ID: Q3062932

Compiled from public Wikipedia and Wikidata data. Details can change over time.

Frequently asked questions

What is F-Zero AX?

F-Zero GX is a 2003 racing game developed by Amusement Vision, a division of Sega, and published by Nintendo for the GameCube.

Who made F-Zero AX?

F-Zero AX is by Amusement Vision.

When was F-Zero AX released?

F-Zero AX was released in 2003.

Sources

More in Gaming & Internet