Gravity Bone: Game Guide, Developer and Facts
Gravity Bone — video game guide with key facts, developer and background.

Gravity Bone is a 2008 freeware adventure game developed and published by Blendo Games. It employs a modified version of id Software's Quake II engine and incorporates music from films by director Wong Kar-wai, which were originally performed by Xavier Cugat. Four incarnations of it were produced during its one-year development; the first featured more common first-person shooter elements than the released version. Subsequent versions shifted in a new direction, with the inclusion of more spy-oriented gameplay. It was released for Microsoft Windows in August 2008. Gravity Bone received critical acclaim from video game journalists. It was called "a pleasure to experience" by Charles Onyett from IGN, and received comparisons to games such as Team Fortress 2 and Portal. It was praised for its cohesive story, atmosphere and its ability to catch the player's interest over a very short time span without feeling rushed or incomplete. It received the "Best Arthouse Game" award in Game Tunnel's Special Awards of 2008. A sequel, Thirty Flights of Loving, was released in 2012.
Quick facts about Gravity Bone
- Title: Gravity Bone
- Developer: Blendo Games
- Released: 2008
- Type: Video game
- Wikidata ID: Q608746
Compiled from public Wikipedia and Wikidata data. Details can change over time.
Frequently asked questions
What is Gravity Bone?
Gravity Bone is a 2008 freeware adventure game developed and published by Blendo Games.
Who made Gravity Bone?
Gravity Bone is by Blendo Games.
When was Gravity Bone released?
Gravity Bone was released in 2008.



