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Gaming & Internet archive — Page 239

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EFootball.Open: History and Background

eFootball World Championships (formerly known as the PES League and the eFootball League) is the official global eFootball championship organized by Konami, the publisher of the series.

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Big Jet TV: Biography and Background

Big Jet TV is a British YouTube channel that records and livestreams aeroplanes landing at major airports, particularly London's Heathrow Airport.

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Avalon no Kagi: History and Key Facts

Avalon no Kagi, alternatively known as The Key of Avalon is an arcade game developed by Hitmaker and published by Sega on the Triforce arcade board.

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GamePolitics.com: History and Key Facts

GamePolitics.com was a blog which covered the politics of computer and video games.

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Console (computer games): History and Key Facts

A console is a command line interface where the personal computer game's settings and variables can be edited while the game is running.

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Blowback (podcast): History and Key Facts

Blowback is a podcast about American empire and U.S.

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Maxim Bilovitskiy: Biography and Background

Maxim Bilovitskiy (born in Maardu, Estonia, on 8 November 1992) is an Estonian food scientist, chemist, writer, photographer and YouTuber, Russian-language.

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Viral phenomenon: History and Key Facts

Viral phenomena or viral sensations are objects or patterns that are able to replicate themselves or convert other objects into copies of themselves when these objects are exposed to them.

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3D Realms: History and Key Facts

3D Realms Entertainment ApS is a video game publisher based in Aalborg, Denmark.

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Cooperative video game: History and Key Facts

A cooperative video game, often abbreviated as co-op video game, is a video game that allows players to work together as teammates, usually against one or more non-player character opponents (PvE

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Cutscene: History and Key Facts

A cutscene or event scene (sometimes in-game cinematic or in-game movie) is a sequence in a video game that is not interactive, interrupting the gameplay.

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Esports World Cup: History and Background

The Esports World Cup (EWC) is an annual international esports tournament series run by the Esports Foundation, a nonprofit organization.

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Barca (board game): History and Key Facts

Barca is a two-player strategy board game invented by Andrew Caldwell.

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Caliphate (podcast): History and Key Facts

Caliphate is a narrative podcast published by The New York Times in 2018 which covers the Islamic State of Iraq and the Levant (ISIL).

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Gran Turismo World Series: History and Background

The Gran Turismo World Series (GTWS) is a global sim racing esports tournament series organised by video game developer Polyphony Digital.

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4mm Games: History and Key Facts

4mm Games, LLC was a New York-based video game development company founded in 2008 by two founders of Rockstar Games, Jamie King and Gary Foreman along with former Image Metrics executive Nichola

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Free-to-play: History and Key Facts

Free-to-play (F2P or FtP) video games are games that give players access to a significant portion of their content for free.

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Video game art design: History and Key Facts

Video game art design is a subset of game development involving the process of creating the artistic aspects of video games.

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Video Game Design: Process: An Open Learning Guide

Before you consider implementing your design one thing that you should ponder as you consider implementation is how costly it will be, in time and money. You can monetize you game design (co

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Video Game Design: Programming: Framework: An Open Learning Guide

A game's framework is basically all the programming that goes into the creation of the game but does not directly implement any of the gameplay. This can be the code that manages the display

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Video Game Design: Programming: Framework: 2D vs 3D: An Open Learning Guide

Graphics is the common name for the visual presentation of the game environment and its components. Creating the visual environment begins generally with the concept artist, that in accordan

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Video Game Design: Programming: Framework: 2D vs 3D: 3D Engine: An Open Learning Guide

If the game requires a 3D environment, it signifies that it will use a 3D view that is characterized by the use of polygon based graphics. Polygons are flat shapes and in a low count (low re

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Video Game Design: Programming: Framework: AI: An Open Learning Guide

Artificial intelligence is what make your game world come alive and gives your in-game creatures a mind of their own. AI also allows the difficulty of the game to change either by having a u

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Video Game Design: Programming: Framework: Procedural Content Generation: An Open Learning Guide

The concept is defined as the process of procedurally generating any type of 2D/3D geometry, textures, scripts or sound, even using a randomization seed. To date this technique is primarily

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Video Game Design: Programming: Reality Simulation: An Open Learning Guide

Having the game include small, even if repetitive details will provide a richer experience, be it a gush of wind, a dust mote, flies over a trashcan, a leaf floating in the wind can be as po

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Video Game Design: Programming: Selecting the Hardware: An Open Learning Guide

To develop a game you may need not only qualified personal is special tasks, like graphics designers but you will have also to consider the software for editors (for creating things such as

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Video Game Design: Structure: An Open Learning Guide

Though there are many different types of video games, there are a few properties that are constants: Every game requires at least one player, every game gives the player at least one challen

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Video Game Design: Theory: An Open Learning Guide

In this chapter we will go over some theories of game design which are not officially recognized but are reasonable and can be proven. If these theories are correct then it will make designi

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Wilford Brimley: History and Key Facts

Anthony Wilford Brimley (September 27, 1934 – August 1, 2020) was an American actor.

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Impact of the COVID-19 pandemic on the video game industry: History and Key Facts

The video game industry was substantially impacted by the COVID-19 pandemic, as most industries were.

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Game design document: History and Key Facts

A game design document (GDD) is a highly descriptive living software design document of the design for a video game.

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Game feel: History and Key Facts

Game feel is the intangible, tactile sensation experienced when interacting with video games.

The cover art for the podcast called American Girls.

Dolls of Our Lives: History and Key Facts

Dolls of Our Lives (formerly American Girls Podcast) is a podcast hosted by Allison Horrocks and Mary Mahoney in which the hosts revisit the American Girl book series they loved as children.

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Nintendo World Championships: History and Background

The Nintendo World Championships (NWC) are a nationwide video game competition series, organized by Nintendo of America at no particular interval.

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Bergnein: History and Key Facts

Bergnein is a card game for 2–6 players in English, based on the door system and entry requirements for the Berghain nightclub in Berlin, and released in late 2017.

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Brony fandom: History and Key Facts

The brony fandom is composed of adult fans of My Little Pony: Friendship Is Magic, an animated children's television series produced by Hasbro that ran from 2010 to 2019 as part of the My Little

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8-4: History and Key Facts

8-4, Ltd.

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Ludomusicology: History and Key Facts

Ludomusicology (also called video game music studies or video game music research) is a field of academic research and analysis on video game music, which is the music found in video games and re

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Olympic Esports Series: History and Background

The Olympic Esports Series was an Olympic Games-style esports event featuring multiple different virtual sports and video games coming together in a single location similar to a multi-sport event

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Olympic Esports Games: History and Background

Olympic Esports Games is a planned international multi-esport event.