Participatory culture: History and Key Facts
Participatory culture, an opposing concept to consumer culture, is a culture in which consumers act as contributors or producers (prosumers).
Sourced fan culture reference: history, people and documented cultural context.
Participatory culture, an opposing concept to consumer culture, is a culture in which consumers act as contributors or producers (prosumers).
For those who love board games, combining travel with the joy of gaming can enhance the experience. This guide is designed for tourists who are interested in exploring the world of board gam
Reenactment is an activity where people recreate or commemorate historical epochs and events through dramatization, costumes, props, staging, and/or authentic environments. Live-action rolep
Seoul is the city with the biggest contrast between traditional culture and modern technology. While all the traditional attractions have signposts (and sometimes robots) pointing to them. F
London has many sites that are well known and appeal to most tourists. There are also many less famous sites which may only appeal to those with a scientific or technical background. We pres
Shipping (derived from relationship) is the act of imagining, desiring, or expressing interest in a romantic involvement between two or more real or fictional people, usually by a fandom.
A fan film is a film or video inspired by a film, television program, comic book, book, or video game created by fans rather than by the source's copyright holders or creators.
A fan convention (abbreviated con) is an event in which fans of a particular topic gather to participate in discussions and activities related to their shared interests.
Fan art or fanart is artwork created by fans of a work of fiction or celebrity depicting events, character, or other aspect of the work.
Fan fiction or fanfiction, also known as fan fic, fanfic, fic or FF, is fiction typically written in an amateur capacity by fans as a form of fan labor, unauthorized by, but based on, an existing
A fanzine (blend of fan and magazine or zine) is a non-professional and non-official publication produced by enthusiasts of a particular cultural phenomenon (such as a literary or musical genre)
A cosplay (a portmanteau of "costume play") is the activity and performance art in which participants called cosplayers wear costumes and fashion accessories to represent a specific character.
A fandom is a subculture composed of fans characterized by a feeling of camaraderie with others who share a common interest.