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Bungie: History and Key Facts

Bungie, Inc.

By the Pop Culture Files editorial team••3 min read•✓ Fact-checked
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Bungie, Inc. is an American video game company based in Bellevue, Washington, and a subsidiary of Sony Interactive Entertainment. The company was established in May 1991 by Alex Seropian, who later brought in programmer Jason Jones after publishing Jones's game Minotaur: The Labyrinths of Crete. Originally based in Chicago, Illinois, the company concentrated on Macintosh games during its early years and created two successful video game franchises called Marathon and Myth. An offshoot studio, Bungie West, produced Oni, published in 2001 and owned by Take-Two Interactive, which held a 19.9% ownership stake at the time.

Microsoft acquired Bungie in 2000, and its project Halo: Combat Evolved was repurposed as a launch title for Microsoft's Xbox console. Halo became the Xbox's "killer app", selling millions of copies and spawning the Halo franchise. On October 5, 2007, Bungie announced that it had split from Microsoft and become a privately held independent company, Bungie LLC, while Microsoft retained ownership of the Halo franchise intellectual property. It signed a ten-year publishing deal with Activision in April 2010. Its first project under this deal was the 2014 first-person shooter, Destiny, which was followed by Destiny 2 in 2017. In January 2019, Bungie announced it was ending the partnership, and would take over publishing for Destiny.

Sony Interactive Entertainment completed its acquisition of Bungie in July 2022, valued at $3.6 billion, with Bungie remaining a multi-platform studio and publisher. Bungie continued to develop expansions for Destiny 2, as well as putting significant development into a Marathon reboot, an extraction shooter based on its earlier Marathon series. Latter expansions for Destiny 2 caused player count to decline, and Marathon had failed to capture the anticipated numbers at release, leading Sony to issue a $765 million impairment for its 2025 fiscal year. By May 2026, Bungie announced it was ending live service updates for Destiny 2, and Sony issued significant layoffs of the Destiny 2 team to focus the studio on Marathon. By September the same year, Bungie reversed its decision to end updates for Destiny 2, while also outlining plans to evolve Marathon beyond its extraction shooter basis.

Among Bungie's side projects is Bungie.net, the company's website, which includes company information, forums, and statistics-tracking and integration with many of its games. Bungie.net serves as the platform from which Bungie sells company-related merchandise out of the Bungie Store and runs other projects, including Bungie Aerospace, a charitable organization called The Bungie Foundation, a podcast, and online publications about game topics.

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Text excerpted from Bungie by Wikipedia contributors, available under Creative Commons Attribution-ShareAlike 4.0. The extract is abridged and formatting has been adjusted; the adapted text on this page is shared under the same licence. Revision history.

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