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Riot Sydney: History and Key Facts

Riot Sydney (formerly BigWorld Technology and Wargaming Sydney) is an Australian software company, formed in 2002 by John De Margheriti.

Published by Pop Culture Files••1 min read•Automatically generated · review not guaranteed
AI-generated editorial illustration — not a photograph of the subject
AI-generated editorial illustration — not a photograph of the subject

Riot Sydney (formerly BigWorld Technology and Wargaming Sydney) is an Australian software company, formed in 2002 by John De Margheriti. It was the developer of BigWorld, a middleware development tool suite for creating massively multiplayer online games (MMO) and virtual worlds. It was the first company that developed a middleware platform for the MMO market. In 2007, BigWorld was recognised by the UK's Develop magazine as an industry leader.

On 7 August 2012, Wargaming – which had used BigWorld as part of the infrastructure for games such as World of Tanks – acquired BigWorld Technology for $45 million. Wargaming stated that it would continue to license and support BigWorld, and foresaw the possibility that it could offer its technologies with BigWorld for third-party licensors. The studio was operated as Wargaming Sydney. On 17 October 2022, Wargaming sold the studio to Riot Games for an undisclosed amount, renaming it to Riot Sydney; the sale excluded the BigWorld technology itself and the studio's publishing arm, which were retained by Wargaming.

Source and attribution

Text excerpted from Riot Sydney by Wikipedia contributors, available under Creative Commons Attribution-ShareAlike 4.0. The extract is abridged and formatting has been adjusted; the adapted text on this page is shared under the same licence. Revision history.

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