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Sensory Sweep Studios: History and Key Facts

Sensory Sweep Studios was an American video game developer based in Salt Lake City, Utah.

Published by Pop Culture Files••1 min read•Automatically generated · review not guaranteed
AI-generated editorial illustration — not a photograph of the subject
AI-generated editorial illustration — not a photograph of the subject

Sensory Sweep Studios was an American video game developer based in Salt Lake City, Utah.

Founded in 2003 by Dave Rushton and ex-Saffire employees, Sensory Sweep was initially a handheld studio, developing games for the Game Boy Advance, Nintendo DS, and PSP. Later, Sensory Sweep added console titles to their résumé, releasing games for the PC, Wii, PlayStation 2, and Xbox 360.

Sensory Sweep released several from notable franchises, including Justice League Heroes, Marvel Nemesis: Rise of the Imperfects, Tiger Woods PGA Tour 2005, Foster's Home for Imaginary Friends: Imagination Invaders, Alvin and the Chipmunks, and Jackass: The Game. Additionally, Sensory Sweep's release of Street Fighter II: Hyper Fighting was, at the time of its release, the fastest selling Xbox Live Arcade.

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