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Trecision: History and Key Facts

Trecision S.p.A.

Published by Pop Culture Files••2 min read•Automatically generated · review not guaranteed
AI-generated editorial illustration — not a photograph of the subject
AI-generated editorial illustration — not a photograph of the subject

Trecision S.p.A. was an Italian video game developer founded in 1991 by Pietro Montelatici, Fabrizio Lagorio and Edoardo Gervino. The company's headquarters was in Rapallo (province of Genoa).

Their first game was Profezia developed for Amiga and PC, followed by a number of titles for different platforms (Amiga, MS-DOS, PC, PlayStation, PlayStation 2, and mobile phones). Via a publishing agreement with English company ICE, they developed two adventure games, Alien Virus and Ark of Time but, unhappy with the economic treatment, they decided to switch publisher for Nightlong: Union City Conspiracy, releasing it with Team 17. The adventure was originally designed to be a sequel to Alien Virus, then Trecision modified it with a different cyberpunk theme. This caused a few issues with ICE since, apparently, they worked on the original concept of the game and thought they owned the license to publish it.

In March 2000, Trecision acquired fellow Italian game developer Pixelstorm Games and MotherBrain Entertainment becoming the largest game developer in Italy.

Trecision was working on two games for Cryo Interactive when that company declared bankruptcy in 2002. Consequently, Trecision filed for voluntary liquidation in mid-2003. Trecision accredited Cryo's closure with its own bankruptcy.

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Text excerpted from Trecision by Wikipedia contributors, available under Creative Commons Attribution-ShareAlike 4.0. The extract is abridged and formatting has been adjusted; the adapted text on this page is shared under the same licence. Revision history.

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