Net Worth →
Retro Gaming

Atari 2600: History and Key Facts

The Atari 2600 is a home video game console developed and produced by Atari, Inc.

By the Pop Culture Files editorial team••3 min read•✓ Fact-checked
An Atari 2600 four-switch "wood veneer" version, dating from 1980-1982. Shown with standard joystick.
Evan-Amos · Wikimedia Commons · Public domain

The Atari 2600 is a home video game console developed and produced by Atari, Inc. Released c. September 1977 as the Atari Video Computer System (Atari VCS), it popularized microprocessor-based hardware and games stored on swappable ROM cartridges, a format first used with the Fairchild Channel F in 1976. The VCS was bundled with two joystick controllers, a conjoined pair of paddle controllers, and a game cartridge—initially Combat and later Pac-Man. Sears sold the system as the Tele-Games Video Arcade. Atari rebranded the VCS as the Atari 2600 in November 1982, alongside the release of the Atari 5200.

During the mid-1970s, Atari had been successful at creating arcade video games, but their development cost and limited lifespan drove CEO Nolan Bushnell to seek a programmable home system. The first inexpensive microprocessors from MOS Technology in late 1975 made this feasible. The console was prototyped under the codename Stella by Atari subsidiary Cyan Engineering. Lacking funding to complete the project, Bushnell sold Atari to Warner Communications in 1976.

The Atari VCS was launched in 1977 with nine games on 2 KB cartridges. Atari ported many of their arcade games to the system, and the VCS versions of Breakout and Night Driver are in color while the arcade originals have monochrome graphics. The system's first killer application was the home conversion of Taito's Space Invaders in 1980. Adventure, also released in 1980, was one of the first action-adventure video games and contains the first widely recognized Easter egg. The popularity of the VCS led to the founding of Activision and other third-party game developers, as well as competition from the Intellivision and, years later, ColecoVision consoles. Beginning with the VCS version of Asteroids in 1980, many games used bank switching to allow 8 KB or larger cartridges. By the time of the system's peak in 1982–83, games were released with significantly more advanced visuals and gameplay than the system was designed for, such as Pitfall!.

By 1982, the 2600 was the dominant game system in North America, and "Atari" had entered the vernacular as a synonym for the console and video games in general. However, poor decisions by Atari management damaged both the system's and the company's reputation, most notably the release of two highly anticipated games for the 2600: a port of the arcade game Pac-Man and E.T. the Extra-Terrestrial. Pac-Man became the 2600's best-selling game, but was panned for not resembling the original. E.T. was rushed to market for the holiday shopping season and was similarly disparaged. Both games, coupled with a glut of third-party shovelware, were factors in ending Atari's dominance of the console market, contributing to the North American video game crash of 1983.

Source and attribution

Text excerpted from Atari 2600 by Wikipedia contributors, available under Creative Commons Attribution-ShareAlike 4.0. The extract is abridged and formatting has been adjusted; the adapted text on this page is shared under the same licence. Revision history.

Sources

More in Gaming & Internet