Call of Duty: World at War – Zombies: Game Guide, Developer and Facts
Call of Duty: World at War – Zombies — video game guide with key facts, developer and background.

Call of Duty: World at War – Zombies (also known as simply Call of Duty: Zombies) was a first-person shooter video game developed by Ideaworks Game Studio, and published by Activision for iOS. It was a spin-off of the Call of Duty series, and based on the Zombies mode of Call of Duty: World at War. The game was released worldwide for iPhone on November 16, 2009, and for iPad on April 1, 2010. The game allowed for multiplayer cooperative gameplay locally via an ad hoc Wi-Fi or Bluetooth network, or globally via the internet. It also came with the three other maps, Verrückt, Shi No Numa, and Der Riese. A sequel to the game, Call of Duty: Black Ops – Zombies, has been published by Activision. The game's setting originally takes place in a German bunker (Nacht der Untoten, meaning "Night of the Undead" in German) during World War II from the viewpoint of a US Marine. SS soldiers who have become zombies attempt to infiltrate the bunker and attack the players, and the players must defend themselves in the process.
Quick facts about Call of Duty: World at War – Zombies
- Title: Call of Duty: World at War – Zombies
- Developer: Ideaworks Game Studio
- Released: 2009
- Type: Video game
- Wikidata ID: Q1753628
Compiled from public Wikipedia and Wikidata data. Details can change over time.
Frequently asked questions
What is Call of Duty: World at War – Zombies?
Call of Duty: World at War – Zombies (also known as simply Call of Duty: Zombies) was a first-person shooter video game developed by Ideaworks Game Studio, and published by Activision for iOS.
Who made Call of Duty: World at War – Zombies?
Call of Duty: World at War – Zombies is by Ideaworks Game Studio.
When was Call of Duty: World at War – Zombies released?
Call of Duty: World at War – Zombies was released in 2009.



