Omotesandō Adventure: Game Guide, Developer and Facts
Omotesandō Adventure: video game guide with key facts, developer and background.

Omotesandō Adventure is a 1982 text adventure video game. The game is about being a developer for a microcomputer magazine that is set to infiltrate the headquarters of Monthly ASCII magazine to sabotage the company. The game was made for Japanese personal computers such as the PC-8001 and only features text against a black background. Commands are input through a keyboard, such as directions to move and actions such as "Open Door" to progress. Omotesandō Adventure is the first Japanese adventure game. It was made during a period in the early 1980s when Japanese magazines began publishing articles about adventure games developed outside of Japan. The game was included in an issue of Monthly ASCII that was first published in March 1982 and later made available as a physical release. A sequel, Minami Aoyama Adventure, was released the following year. Game journalist Koji Fukuyama described the release of Omotesandō Adventure as being a turning point in the history of Japanese adventure games. In the latter half of 1982, other Japanese magazines began to feature adventure games that would slowly spread throughout Japan. Academic Yuhsuke Koyama said that while role-playing and adventure games would only become commonplace in Japan after later games were released commercially on home consoles such as the Family Computer.
Quick facts about Omotesandō Adventure
- Title: Omotesandō Adventure
- Type: Video game
- Wikidata ID: Q11626435
Compiled from public Wikipedia and Wikidata data. Details can change over time.
Frequently asked questions
What is Omotesandō Adventure?
Omotesandō Adventure is a 1982 text adventure video game.
What kind of video game is Omotesandō Adventure?
Omotesandō Adventure is a 1982 text adventure video game.
Where can I learn more about Omotesandō Adventure?
See the Wikipedia and Wikidata sources below.



