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Sound Synthesis Theory: Sound in the Digital Domain: An Open Learning Guide

Digital systems (e.g. computers) and formats (e.g. CD) are clearly the most popular and commonplace methods of storing and manipulating audio. Since the introduction of the compact disc in t

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Digital systems (e.g. computers) and formats (e.g. CD) are clearly the most popular and commonplace methods of storing and manipulating audio. Since the introduction of the compact disc in the early 1980s, the digital format has provided increasingly greater storage capacity and the ability to store audio information at an acceptable quality. Although analogue formats still exist (vinyl, tape), they typically serve a niche audience. Digital systems are ubiquitous in modern music technology. It must be stressed that there is no argument as to whether one domain, be it analogue or digital is superior, but the following provides some desirable features of working with audio in the digital domain.

Storage. The amount of digital audio data capable of being stored on a modern hard drive is far greater than a tape system. Furthermore, we can choose the quality of the captured audio data, which relates directly to file size and other factors.

Control. By storing audio information in digital, we can perform powerful and complex operations on the data that would be extremely difficult to realise otherwise.

Durability. Digital audio can be copied across devices without any loss of information. Furthermore, many systems employ error correction codes to compensate for wear and tear on a physical digital format such as a compact disc.

Acoustic information (sound waves) are treated as signals. As demonstrated in the previous chapter, we traditionally view these signals as varying amplitude over time. In analogue systems, this generally means that the amplitude is represented by a continuous voltage; but inside a digital system, the signal must be stored as a stream of discrete values.

Digital data stored in this way has no real physical meaning; one could describe a song on a computer as just an array of numbers; these numbers are meaningless unless there exists within the system a process that can interpret each number in sequence appropriately. Fig. 2.1 shows an overview of the process of capturing analogue sound and converting it into a digital stream of numbers for storage and manipulation in such a system. The steps are as follows:

An input such as a microphone converts acoustic air pressure variations (sound waves) into variations in voltage.

An analogue to digital converter (ADC) converts the varying voltage into a stream of digital values by taking a 'snapshot' of the voltage at a point in time and assigning it a value depending on its amplitude. It typically takes these 'snapshots' thousands of times a second, the rate at which is known as the sample rate.

The numerical data is stored on the digital system and then subsequently manipulated or analysed by the user.

A digital to analogue converter (DAC) converts the stream of digital values back to a varying voltage.

Source and licence

Text adapted from Sound Synthesis Theory/Sound in the Digital Domain by Wikibooks contributors under CC BY-SA 4.0. Paragraphs have been selected and abridged, and formatting adjusted. This adapted text is shared under the same licence. Contributor history.

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